var uiComponet:UIComponent=new UIComponent();
uiComponet.graphics.moveTo(x,y); //开始的点
uiComponet.graphics.lineTo(x2,y2);//结束的点
this.addChild(uiComponet);
这样就可以了,其中this 可以换成你的容器ID
package
{
import flash.display.Sprite;
public class MyLine extends Sprite
{
public function MyLine()
{
}
public function drawLine():void
{
graphics.lineStyle(1);
graphics.beginFill(0XFFCC00,1);
graphics.moveTo(300,300);
graphics.lineTo(400,400);
graphics.endFill();
}
}
}
然后放入到MXML